Expand description
Headless Ailloli runtime/layout/paint orchestration over Vulkan frame targets.
Structsยง
- Open
XrExternal Host Frame - Vulkan render target and optional UI input for one layer render.
- Open
XrExternal Vulkan Context - Borrowed Vulkan handles needed to render or upload in an external XR host.
- Open
XrQuad Pointer Mapper - Stateless world-ray mapper for one OpenXR quad layer.
- Open
XrUi Layer - Headless Ailloli runtime and lazy Vulkan renderer for an OpenXR UI layer.
- Open
XrUi Layer Options - Physical extent, scale, clear color, and renderer settings for one UI layer.