Function push_rrect

Source
pub fn push_rrect(out: &mut Vec<RRectVertex>, w: f32, h: f32, rr: DrawRRect)
Expand description

Appends a rounded-rectangle SDF quad at DPR 1.

ยงExamples

use ailloli_ui_render_wgpu::passes::push_rrect;
use ailloli_ui_runtime::DrawRRect;
fn build(shape: DrawRRect) { let mut out = Vec::new(); push_rrect(&mut out, 10.0, 10.0, shape); assert_eq!(out.len(), 6); }