pub fn build_render_plan(layers: &[LayerPass<'_>]) -> RenderPlanExpand description
Builds a RenderPlan from the layer passes about to be rendered.
ยงExamples
use ailloli_ui_render_wgpu::{build_render_plan, LayerPass};
let commands = [];
let layers = [LayerPass::new(&commands)];
let plan = build_render_plan(&layers);
assert_eq!(plan.layers.len(), 1);
assert_eq!(plan.layers[0].rects, 0);