ailloli_ui_render_wgpu/passes/mod.rs
1//! Render passes and CPU-side primitive builders for rects, text, and images.
2
3pub mod primitives;
4pub mod stroke;
5
6pub use primitives::{
7 apply_layer_scissor, make_tex_rect, make_tex_rect_scaled, now_ms, push_border_rrect_scaled,
8 push_box_shadow_scaled, push_rect, push_rect_scaled, push_ring_progress_scaled, push_rrect,
9 push_rrect_scaled, push_text, push_text_scaled, set_scissor_rect, set_scissor_rect_scaled,
10 to_ndc,
11};
12pub use stroke::push_polyline_scaled;