#[repr(C)]pub struct BoxShadowVertex {
pub pos: [f32; 2],
pub uv: [f32; 2],
pub color: [f32; 4],
pub paint_size_px: [f32; 2],
pub shape_offset_px: [f32; 2],
pub shape_size_px: [f32; 2],
pub radius_px: f32,
pub blur_px: f32,
}Expand description
Box-shadow SDF vertex (position, UV, color, paint rect, shadow shape, radius, blur).
§Examples
use ailloli_ui_render_wgpu::vertices::BoxShadowVertex;
let vertex = BoxShadowVertex { pos: [0.0; 2], uv: [0.0; 2], color: [0.0; 4],
paint_size_px: [10.0; 2], shape_offset_px: [1.0; 2], shape_size_px: [8.0; 2],
radius_px: 2.0, blur_px: 4.0 };
assert_eq!(vertex.blur_px, 4.0);Fields§
§pos: [f32; 2]Position in normalized device coordinates.
uv: [f32; 2]Unit-quad coordinate across the shadow paint bounds.
color: [f32; 4]Linear premultiplied-style RGBA shadow color expected by the shader.
paint_size_px: [f32; 2]Paint-quad size in physical pixels.
shape_offset_px: [f32; 2]Shadow shape offset within the paint quad, in physical pixels.
shape_size_px: [f32; 2]Unblurred shadow shape size in physical pixels.
radius_px: f32Shape corner radius in physical pixels.
blur_px: f32Blur radius in physical pixels.
Implementations§
Trait Implementations§
Source§impl Clone for BoxShadowVertex
impl Clone for BoxShadowVertex
Source§fn clone(&self) -> BoxShadowVertex
fn clone(&self) -> BoxShadowVertex
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for BoxShadowVertex
impl Debug for BoxShadowVertex
impl Copy for BoxShadowVertex
impl Pod for BoxShadowVertex
Auto Trait Implementations§
impl Freeze for BoxShadowVertex
impl RefUnwindSafe for BoxShadowVertex
impl Send for BoxShadowVertex
impl Sync for BoxShadowVertex
impl Unpin for BoxShadowVertex
impl UnwindSafe for BoxShadowVertex
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<A> IntoClickAction<A> for Awhere
A: Clone + 'static,
impl<A> IntoClickAction<A> for Awhere
A: Clone + 'static,
§fn into_click_action(self) -> ClickAction<A>
fn into_click_action(self) -> ClickAction<A>
Implements the into_click_action helper used by this module.
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more