#[repr(C)]pub struct Vertex {
pub pos: [f32; 2],
pub color: [f32; 4],
}Expand description
Solid-color triangle vertex (position + RGBA).
§Examples
use ailloli_ui_render_wgpu::vertices::Vertex;
let vertex = Vertex { pos: [0.0, 1.0], color: [1.0, 0.0, 0.0, 1.0] };
assert_eq!(vertex.color[3], 1.0);Fields§
§pos: [f32; 2]Position in normalized device coordinates.
color: [f32; 4]Linear RGBA color consumed by the solid shader.
Implementations§
Trait Implementations§
impl Copy for Vertex
impl Pod for Vertex
Auto Trait Implementations§
impl Freeze for Vertex
impl RefUnwindSafe for Vertex
impl Send for Vertex
impl Sync for Vertex
impl Unpin for Vertex
impl UnwindSafe for Vertex
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
§type Bits = T
type Bits = T
Self must have the same layout as the specified Bits except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern.§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self.Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<A> IntoClickAction<A> for Awhere
A: Clone + 'static,
impl<A> IntoClickAction<A> for Awhere
A: Clone + 'static,
§fn into_click_action(self) -> ClickAction<A>
fn into_click_action(self) -> ClickAction<A>
Implements the into_click_action helper used by this module.
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more