Struct InputInteraction

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pub struct InputInteraction {
    pub focused: bool,
    pub focus_within: bool,
    pub hovered: bool,
    pub pressed: bool,
}
Expand description

Paint-time interaction flags resolved for one widget.

focused is strict ownership; focus_within additionally includes ancestors. Hover and press can be inherited through the hit-test chain for widget painting.

§Examples

use ailloli_ui_runtime::input::InputInteraction;
let interaction = InputInteraction { focused: true, focus_within: true, hovered: false, pressed: false };
assert!(interaction.focused && interaction.focus_within);

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§focused: bool

Whether this exact element owns keyboard focus.

§focus_within: bool

true when this element or one of its descendants owns keyboard focus.

This is paint-only metadata. It does not change the actual focus target and leaves focused strict, so existing control focus rings keep their current behavior.

§hovered: bool

Whether pointer hit state paints this widget as hovered.

§pressed: bool

Whether active pointer capture/press paints this widget as pressed.

Trait Implementations§

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impl Clone for InputInteraction

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fn clone(&self) -> InputInteraction

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for InputInteraction

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for InputInteraction

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fn default() -> InputInteraction

Returns the “default value” for a type. Read more
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impl PartialEq for InputInteraction

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fn eq(&self, other: &InputInteraction) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for InputInteraction

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impl Eq for InputInteraction

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impl StructuralPartialEq for InputInteraction

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<A> IntoClickAction<A> for A
where A: Clone + 'static,

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fn into_click_action(self) -> ClickAction<A>

Implements the into_click_action helper used by this module.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Props for T
where T: Clone + 'static,