pub enum LayerKind {
Base,
Overlay,
}Expand description
Paint ordering stratum for a scene layer.
Base layers are normally submitted first; overlays are intended to appear
above all base content. Scene preserves insertion order rather than
sorting by this discriminant.
§Examples
use ailloli_ui_runtime::scene::LayerKind;
assert_ne!(LayerKind::Base, LayerKind::Overlay);Variants§
Trait Implementations§
impl Copy for LayerKind
impl Eq for LayerKind
impl StructuralPartialEq for LayerKind
Auto Trait Implementations§
impl Freeze for LayerKind
impl RefUnwindSafe for LayerKind
impl Send for LayerKind
impl Sync for LayerKind
impl Unpin for LayerKind
impl UnwindSafe for LayerKind
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<A> IntoClickAction<A> for Awhere
A: Clone + 'static,
impl<A> IntoClickAction<A> for Awhere
A: Clone + 'static,
Source§fn into_click_action(self) -> ClickAction<A>
fn into_click_action(self) -> ClickAction<A>
Implements the into_click_action helper used by this module.