Struct StateStyle

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pub struct StateStyle<T> {
    pub normal: T,
    pub hovered: Option<T>,
    pub pressed: Option<T>,
    pub focused: Option<T>,
    pub disabled: Option<T>,
}
Expand description

Style map keyed by interaction state (hover, press, focus, disabled).

§Examples

use ailloli_ui_core::style::{InteractionState, StateStyle};
let styles = StateStyle { normal: 0, hovered: Some(1), pressed: None, focused: None, disabled: None };
assert_eq!(styles.resolve(InteractionState { hovered: true, ..InteractionState::default() }), 1);

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§normal: T

Required fallback style when no applicable override exists.

§hovered: Option<T>

Optional hover override.

§pressed: Option<T>

Optional active-press override.

§focused: Option<T>

Optional keyboard-focus override.

§disabled: Option<T>

Optional disabled override.

Implementations§

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impl<T: Clone> StateStyle<T>

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pub fn resolve(&self, state: InteractionState) -> T

Clones the highest-priority available override for state.

Precedence is disabled, pressed, hovered, focused, then normal. A true flag with a None override falls through to the next true flag rather than immediately selecting normal.

§Examples
use ailloli_ui_core::style::{InteractionState, StateStyle};
let styles = StateStyle { normal: "normal", hovered: Some("hover"), pressed: Some("press"), focused: None, disabled: None };
let state = InteractionState { hovered: true, pressed: true, ..InteractionState::default() };
assert_eq!(styles.resolve(state), "press");

Trait Implementations§

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impl<T: Clone> Clone for StateStyle<T>

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fn clone(&self) -> StateStyle<T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for StateStyle<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: PartialEq> PartialEq for StateStyle<T>

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fn eq(&self, other: &StateStyle<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T> StructuralPartialEq for StateStyle<T>

Auto Trait Implementations§

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impl<T> Freeze for StateStyle<T>
where T: Freeze,

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impl<T> RefUnwindSafe for StateStyle<T>
where T: RefUnwindSafe,

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impl<T> Send for StateStyle<T>
where T: Send,

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impl<T> Sync for StateStyle<T>
where T: Sync,

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impl<T> Unpin for StateStyle<T>
where T: Unpin,

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impl<T> UnwindSafe for StateStyle<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.