Struct Layer

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pub struct Layer {
    pub kind: LayerKind,
    pub clip: ClipStackSnapshot,
    pub cmds: Vec<DrawCmd>,
    pub isolated: bool,
    pub isolated_depth: u8,
    pub effects: IsolatedEffects,
}
Expand description

Ordered draw commands sharing a clip and optional isolated effects.

isolated_depth is meaningful only when isolated is true. Constructors initialize commands empty; public fields allow consumers to assemble custom layers without validation.

§Examples

use ailloli_ui_runtime::scene::{ClipStackSnapshot, Layer, LayerKind};
let layer = Layer::base(ClipStackSnapshot::empty());
assert_eq!(layer.kind, LayerKind::Base);
assert!(layer.cmds.is_empty() && !layer.isolated);

Fields§

§kind: LayerKind

Base or overlay paint stratum.

§clip: ClipStackSnapshot

Immutable clip stack applied to every command in this layer.

§cmds: Vec<DrawCmd>

Draw commands in painter submission order.

§isolated: bool

When true, content is rendered offscreen then composited (isolated compositor).

§isolated_depth: u8

Nesting depth among isolated scopes (0 = root). nested isolated compositor.

§effects: IsolatedEffects

Opacity, blend, and filter parameters for an isolated layer.

Implementations§

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impl Layer

Provides the operations defined for Layer.

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pub fn base(clip: ClipStackSnapshot) -> Self

Creates an empty, non-isolated base layer with no effects.

§Examples
use ailloli_ui_runtime::scene::{ClipStackSnapshot, Layer, LayerKind};
let layer = Layer::base(ClipStackSnapshot::empty());
assert_eq!(layer.kind, LayerKind::Base);
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pub fn overlay(clip: ClipStackSnapshot) -> Self

Creates an empty, non-isolated overlay layer with no effects.

§Examples
use ailloli_ui_runtime::scene::{ClipStackSnapshot, Layer, LayerKind};
let layer = Layer::overlay(ClipStackSnapshot::empty());
assert_eq!(layer.kind, LayerKind::Overlay);
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pub fn isolated_base( clip: ClipStackSnapshot, effects: IsolatedEffects, depth: u8, ) -> Self

Creates an empty isolated base layer at caller-supplied nesting depth.

Depth uses 0 for the outermost isolated scope and is stored verbatim; this constructor does not check nesting consistency or overflow.

§Examples
use ailloli_ui_runtime::scene::{ClipStackSnapshot, IsolatedEffects, Layer};
let layer = Layer::isolated_base(ClipStackSnapshot::empty(), IsolatedEffects::default(), 2);
assert!(layer.isolated);
assert_eq!(layer.isolated_depth, 2);
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pub fn base_with_clip(clip: Option<ClipShape>, is_window_root: bool) -> Self

Creates a base layer from zero or one clip shape.

The root flag is ignored when clip is None.

§Examples
use ailloli_ui_runtime::scene::Layer;
assert!(Layer::base_with_clip(None, true).clip.is_empty());
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pub fn overlay_with_clip(clip: Option<ClipShape>, is_window_root: bool) -> Self

Creates an overlay layer from zero or one clip shape.

§Examples
use ailloli_ui_runtime::scene::{Layer, LayerKind};
assert_eq!(Layer::overlay_with_clip(None, false).kind, LayerKind::Overlay);

Trait Implementations§

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impl Clone for Layer

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fn clone(&self) -> Layer

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Layer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl Freeze for Layer

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impl !RefUnwindSafe for Layer

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impl Send for Layer

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impl Sync for Layer

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impl Unpin for Layer

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impl !UnwindSafe for Layer

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<A> IntoClickAction<A> for A
where A: Clone + 'static,

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fn into_click_action(self) -> ClickAction<A>

Implements the into_click_action helper used by this module.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> Props for T
where T: Clone + 'static,